Display Debugging with display_debug
The display_debug
command in the ChromeOS Shell provides a suite of tools for diagnosing and troubleshooting display-related issues on ChromeOS devices. These tools allow users to collect logs, adjust tracing verbosity, and follow structured debugging steps.
Subcommands and Usage
1. trace_start
Enable detailed tracing for display debugging.
display_debug trace_start
This increases the size and verbosity of logging through drm_trace
.
2. trace_stop
Disable detailed tracing and reset logging settings to default.
display_debug trace_stop
This command is useful for stopping verbose logging once debugging is complete.
3. trace_annotate
Append custom messages to the drm_trace
log for additional context.
display_debug trace_annotate <message>
Replace <message>
with a string to describe a specific event or observation.
4. diagnose
Retrieve step-by-step instructions for debugging display issues.
display_debug diagnose
This outputs a sequence of actions that can help identify and resolve common display problems.
Example Usage
Enabling Tracing for Debugging
# Start detailed tracing
display_debug trace_start
# Add a custom message to the log
display_debug trace_annotate "Started tracing after screen flickering issue observed"
Stopping Tracing
# Stop tracing and reset to default logging
display_debug trace_stop
Getting Debugging Instructions
# Retrieve diagnostic steps
display_debug diagnose
Best Practices
- Enable Tracing When Issues Occur
- Use
trace_start
to capture detailed logs during display issues. Annotate logs with key events using
trace_annotate
.Follow Diagnostic Steps
- Use the
diagnose
command to get clear troubleshooting guidance. Review logs for errors or anomalies after collecting data.
Stop Tracing After Debugging
- Always use
trace_stop
to reset logging settings after debugging to minimize unnecessary log usage.
This tool is essential for developers and advanced users aiming to pinpoint and resolve display-related problems efficiently.